top of page
projectwinter-mobile宣传图.jpg

  • Position: Character artist

  • Reverse derived the production process of customized costume functions through the analysis of CP's project.

  • ​Set pipeline for character assets creating.

  • Created new costume models for each body type characters 

  • Created art assets for UI 

  • Optimized character 3D assets (PC) to get better performance for mobile platforms.

    • Reduce polycounts ​

    • Reduce textures using

    • Reduce materials using

  • Integrated character assets into customized costume function in Unity and polished the final result.​

  • Collaborated with programmers to optimize character shaders.

  • Created hi-res models and rendered high-quality images for commercial publicity.

  • Character art asset maintenance.

  • 职     位:角色美术

  • 根据CP方工程逆推换装功能的制作流程并创建角色美术的pipeline.

  • 制作角色新套装的美术资产.

  • 制作UI所需美术素材(3D).

  • 优化CP方的原始角色美术资产,使其更适合移动端。(减面,减贴图,减少材质数量等).

  • 在unity内整合角色资产并调试换装功能和最终视觉效果.

  • 与客户端程序员合作优化角色所用shader.

  • 为美宣创建高质量渲染.

  • 角色美术资产维护

  •  

Project Winter Mobile

collection_spacesuit.png
collection_Mummy.png
collection_soldier.png
collection_scientist.png
collection_cowboy.png
collection_pirate.png
  • artstationHover
  • Weibo-48
  • Gmail-48
  • LinkedIn Social Icon
  • Facebook Social Icon
bottom of page